Thinkpiece Thursday – Vulnerability
I talked about vulnerability in a recent Blade Runner post. Â The sequel movie, to me, falls flat emotionally. Â I did not feel moved although I did admire the technical and visual accomplishments of the film.
Audiences are moved because of a character’s vulnerability. A character’s vulnerability is always built on some kind of loss which challenges him or her emotionally and not just physically.
A character is most vulnerable – when he/she faces:
- Jeopardy – loss of physical safety or the physical safety of others close to you
- Terror – loss of emotional or psychological safety
- Horror – loss of hope
- Neglect – loss of nurture or care
- Loneliness – loss of companionship
- Unfairness   loss of fair play or impartiality
- Kindness- loss of support or sympathy or human comfort
- Injustice- loss of justice or equity
- Rejection – loss of acceptance or inclusion by others
- Abandonment –  loss of connection or support or help from others
- Humiliation – loss of self-esteem or dignity or stature/status
- Frustration – loss of achievement or purpose or potential
- Insecurity- loss of security or stability or a sense of grounding
- Misunderstanding – loss of communication
- Betrayal – loss of trust or not being believed when telling the truth
- Shame – loss of  self-esteem or sense of worthiness
Set up situations or circumstances where your character experience these key vulnerabilities. Â The more vulnerable your character is, Â the more human he or she becomes. The more human your character seems, the more the audience will care about and embrace him or her.
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